CopperSpice API
1.9.2
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The QAbstractVideoBuffer class is an abstraction for video data. More...
Public Types | |
enum | HandleType |
enum | MapMode |
Public Methods | |
QAbstractVideoBuffer (HandleType type) | |
virtual | ~QAbstractVideoBuffer () |
virtual QVariant | handle () const |
HandleType | handleType () const |
virtual uchar * | map (MapMode mode, int *numBytes, int *bytesPerLine) = 0 |
virtual MapMode | mapMode () const = 0 |
int | mapPlanes (MapMode mode, int *numBytes, int bytesPerLine[4], uchar *data[4]) |
virtual void | release () |
virtual void | unmap () = 0 |
The QAbstractVideoBuffer class is an abstraction for video data. The QVideoFrame class makes use of a QAbstractVideoBuffer internally to reference a buffer of video data. Creating a subclass of QAbstractVideoBuffer will allow you to construct video frames from preallocated or static buffers.
The contents of a buffer can be accessed by mapping the buffer to memory using the map() function which returns a pointer to memory containing the contents of the video buffer. The memory returned by map() is released by calling the unmap() method.
The handle() of a buffer may also be used to manipulate its contents using type specific APIs. The type of a buffer's handle is given by the handleType() function.
Identifies the type of a video buffers handle.
Constant | Value | Description |
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QAbstractVideoBuffer::NoHandle | 0 | The buffer has no handle, its data can only be accessed by mapping the buffer. |
QAbstractVideoBuffer::GLTextureHandle | 1 | The handle of the buffer is an OpenGL texture ID. |
QAbstractVideoBuffer::XvShmImageHandle | 2 | The handle contains pointer to shared memory XVideo image. |
QAbstractVideoBuffer::CoreImageHandle | 3 | The handle contains pointer to Mac OS X CIImage. |
QAbstractVideoBuffer::QPixmapHandle | 4 | The handle of the buffer is a QPixmap. |
QAbstractVideoBuffer::UserHandle | 1000 | Start value for user defined handle types. |
Enumerates how a video buffer's data is mapped to memory.
Constant | Value | Description |
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QAbstractVideoBuffer::NotMapped | 0x00 | The video buffer has is not mapped to memory. |
QAbstractVideoBuffer::ReadOnly | 0x01 | The mapped memory is populated with data from the video buffer when mapped, but the content of the mapped memory may be discarded when unmapped. |
QAbstractVideoBuffer::WriteOnly | 0x02 | The mapped memory is uninitialized when mapped, and the content will be used to populate the video buffer when unmapped. |
QAbstractVideoBuffer::ReadWrite | ReadOnly | WriteOnly | The mapped memory is populated with data from the video buffer, and the video buffer is repopulated with the content of the mapped memory. |
QAbstractVideoBuffer::QAbstractVideoBuffer | ( | HandleType | type | ) |
Constructs an abstract video buffer of the given type.
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virtual |
Destroys an abstract video buffer.
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virtual |
Returns a type specific handle to the data buffer.
The type of the handle is given by handleType() function.
HandleType QAbstractVideoBuffer::handleType | ( | ) | const |
Returns the type of a video buffer's handle.
Maps the contents of a video buffer to memory.
The map mode indicates whether the contents of the mapped memory should be read from and/or written to the buffer. If the map mode includes the QAbstractVideoBuffer::ReadOnly flag the mapped memory will be populated with the content of the video buffer when mapped. If the map mode includes the QAbstractVideoBuffer::WriteOnly flag the content of the mapped memory will be persisted in the buffer when unmapped.
Returns a pointer to the mapped memory region, or a null pointer if the mapping failed. The size in bytes of the mapped memory region is returned in numBytes, and the line stride in bytesPerLine.
When access to the data is no longer needed be sure to call the unmap() function to release the mapped memory. When access to the data is no longer needed be sure to unmap() the buffer.
Implemented in QAbstractPlanarVideoBuffer::map()
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pure virtual |
Returns the mode a video buffer is mapped in.
int QAbstractVideoBuffer::mapPlanes | ( | MapMode | mode, |
int * | numBytes, | ||
int | bytesPerLine[4], | ||
uchar * | data[4] | ||
) |
Independently maps the planes of a video buffer to memory.
The map mode indicates whether the contents of the mapped memory should be read from and/or written to the buffer. If the map mode includes the QAbstractVideoBuffer::ReadOnly flag the mapped memory will be populated with the content of the buffer when initially mapped. If the map mode includes the QAbstractVideoBuffer::WriteOnly flag the content of the possibly modified mapped memory will be written back to the buffer when unmapped.
When access to the data is no longer needed be sure to call the unmap() function to release the mapped memory and possibly update the buffer contents.
Returns the number of planes in the mapped video data. For each plane the line stride of that plane will be returned in bytesPerLine, and a pointer to the plane data will be returned in data. The accumulative size of the mapped data is returned in numBytes.
Not all buffer implementations will map more than the first plane, if this returns a single plane for a planar format the additional planes will have to be calculated from the line stride of the first plane and the frame height. Mapping a buffer with QVideoFrame will do this for you.
To implement this function create a derivative of QAbstractPlanarVideoBuffer and implement its map function instance instead.
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virtual |
Releases the video buffer. QVideoFrame calls QAbstractVideoBuffer::release when the buffer is not used any more and can be destroyed or returned to the buffer pool.
The default implementation deletes the buffer instance.