Class can be used for efficient access to the QPixmapCache.
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The QPixmapCache::Key class can be used for efficient access to the QPixmapCache.
Use QPixmapCache::insert() to receive an instance of Key generated by the pixmap cache. You can store the key in your own objects for a very efficient one-to-one object-to-pixmap mapping.
QPixmapCache::Key::Key |
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Constructs an empty QPixmapCache::Key object.
QPixmapCache::Key::Key |
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const Key & |
other | ) |
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Copy constructs a new QPixmapCache::Key from other.
QPixmapCache::Key::Key |
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Key && |
other | ) |
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Move constructs a new QPixmapCache::Key from other.
QPixmapCache::Key::~Key |
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Destroys the QPixmapCache::Key.
bool QPixmapCache::Key::operator!= |
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const Key & |
other | ) |
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Returns true if other is not equal to this QPixmapCache::Key, otherwise returns false.
Key & QPixmapCache::Key::operator= |
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const Key & |
other | ) |
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Copy assigns from other and returns a reference to this object.
Key & QPixmapCache::Key::operator= |
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Key && |
other | ) |
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inline |
Move assigns from other and returns a reference to this object.
bool QPixmapCache::Key::operator== |
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const Key & |
other | ) |
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Returns true if other is equal to this QPixmapCache::Key, otherwise returns false.
void QPixmapCache::Key::swap |
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Key & |
other | ) |
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Swaps QPixmapCache::Key other with this QPixmapCache::Key. This operation is very fast and never fails.