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| QPlatformBackingStore (QWindow *window) |
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virtual void | beginPaint (const QRegion &) |
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virtual void | composeAndFlush (QWindow *window, const QRegion ®ion, const QPoint &offset, QPlatformTextureList *textures, QOpenGLContext *context, bool translucentBackground) |
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virtual void | endPaint () |
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virtual void | flush (QWindow *window, const QRegion ®ion, const QPoint &offset) = 0 |
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virtual QPlatformGraphicsBuffer * | graphicsBuffer () const |
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virtual QPaintDevice * | paintDevice () = 0 |
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virtual void | resize (const QSize &size, const QRegion &staticContents) = 0 |
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virtual bool | scroll (const QRegion &area, int dx, int dy) |
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virtual QImage | toImage () const |
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virtual GLuint | toTexture (const QRegion &dirtyRegion, QSize *textureSize, TextureFlags *flags) const |
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QWindow * | window () const |
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The QPlatformBackingStore class provides the drawing area for top-level windows.