CopperSpice API
1.9.2
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Provides an abstraction for native GL contexts. More...
Public Methods | |
virtual GLuint | defaultFramebufferObject (QPlatformSurface *surface) const |
virtual FP_Void | getProcAddress (const QByteArray &procName) = 0 |
virtual void | initialize () |
virtual void | swapBuffers (QPlatformSurface *surface) = 0 |
Friends | |
class | QOpenGLContext |
The QPlatformOpenGLContext class provides an abstraction for native GL contexts.
The correct way to support OpenGL technologies which require a native GL context is through the QPlatformOpenGLContext wrapper. There is no factory function for QPlatformOpenGLContexts, but rather only one accessor function. The only place to retrieve a QPlatformOpenGLContext from is through a QPlatformWindow.
The context which is current for a specific thread can be collected by the currentContext() function. This is how QPlatformOpenGLContext also makes it possible to use the GUI module without using QOpenGLWidget.
When using QOpenGLContext::currentContext(), it will ask QPlatformOpenGLContext for the currentContext. Then a corresponding QOpenGLContext will be returned, which maps to the QPlatformOpenGLContext.
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virtual |
Reimplement in subclass if your platform uses framebuffer objects for surfaces. The default implementation returns 0.
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pure virtual |
Reimplement in subclass to native getProcAddr calls.
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virtual |
Called after a new instance is constructed. The default implementation does nothing.
Subclasses can use this function to perform additional initialization that relies on virtual functions.
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pure virtual |
Reimplement in subclass to native swap buffers calls. The implementation must support being called in a thread different than the gui thread.