CopperSpice API
1.9.2
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The QScriptValue class acts as a container for the CsScript data types. More...
Public Typedefs | |
using | PropertyFlags = QFlags< PropertyFlag > |
using | ResolveFlags = QFlags< ResolveFlag > |
Public Types | |
enum | PropertyFlag |
enum | ResolveFlag |
enum | SpecialValue |
Public Methods | |
QScriptValue () | |
QScriptValue (bool value) | |
QScriptValue (const QScriptValue &other) | |
QScriptValue (const QString &value) | |
QScriptValue (int value) | |
QScriptValue (QScriptEngine *engine, bool value) | |
QScriptValue (QScriptEngine *engine, const QString &value) | |
QScriptValue (QScriptEngine *engine, int value) | |
QScriptValue (QScriptEngine *engine, qsreal value) | |
QScriptValue (QScriptEngine *engine, SpecialValue value) | |
QScriptValue (QScriptEngine *engine, uint value) | |
QScriptValue (qsreal value) | |
QScriptValue (SpecialValue value) | |
QScriptValue (uint value) | |
~QScriptValue () | |
QScriptValue | call (const QScriptValue &thisObject, const QScriptValue &arguments) |
QScriptValue | call (const QScriptValue &thisObject=QScriptValue (), const QList< QScriptValue > &args=QList< QScriptValue >()) |
QScriptValue | construct (const QList< QScriptValue > &args=QList< QScriptValue >()) |
QScriptValue | construct (const QScriptValue &arguments) |
QScriptValue | data () const |
QScriptEngine * | engine () const |
bool | equals (const QScriptValue &other) const |
bool | instanceOf (const QScriptValue &other) const |
bool | isArray () const |
bool | isBool () const |
bool | isBoolean () const |
bool | isDate () const |
bool | isError () const |
bool | isFunction () const |
bool | isNull () const |
bool | isNumber () const |
bool | isObject () const |
bool | isQMetaObject () const |
bool | isQObject () const |
bool | isRegExp () const |
bool | isString () const |
bool | isUndefined () const |
bool | isValid () const |
bool | isVariant () const |
bool | lessThan (const QScriptValue &other) const |
QScriptValue & | operator= (const QScriptValue &other) |
QScriptValue | property (const QScriptString &name, const ResolveFlags &mode=ResolvePrototype) const |
QScriptValue | property (const QString &name, const ResolveFlags &mode=ResolvePrototype) const |
QScriptValue | property (quint32 arrayIndex, const ResolveFlags &mode=ResolvePrototype) const |
QScriptValue::PropertyFlags | propertyFlags (const QScriptString &name, const ResolveFlags &mode=ResolvePrototype) const |
QScriptValue::PropertyFlags | propertyFlags (const QString &name, const ResolveFlags &mode=ResolvePrototype) const |
QScriptValue | prototype () const |
QScriptClass * | scriptClass () const |
void | setData (const QScriptValue &data) |
void | setProperty (const QScriptString &name, const QScriptValue &value, const PropertyFlags &flags=KeepExistingFlags) |
void | setProperty (const QString &name, const QScriptValue &value, const PropertyFlags &flags=KeepExistingFlags) |
void | setProperty (quint32 arrayIndex, const QScriptValue &value, const PropertyFlags &flags=KeepExistingFlags) |
void | setPrototype (const QScriptValue &prototype) |
void | setScriptClass (QScriptClass *scriptClass) |
bool | strictlyEquals (const QScriptValue &other) const |
bool | toBool () const |
bool | toBoolean () const |
QDateTime | toDateTime () const |
qint32 | toInt32 () const |
qsreal | toInteger () const |
qsreal | toNumber () const |
QScriptValue | toObject () const |
const QMetaObject * | toQMetaObject () const |
QObject * | toQObject () const |
QRegularExpression | toRegExp () const |
QString | toString () const |
quint16 | toUInt16 () const |
quint32 | toUInt32 () const |
QVariant | toVariant () const |
The QScriptValue class acts as a container for the Script data types. QScriptValue supports the types defined in the ECMA-262 standard: The primitive types, which are Undefined, Null, Boolean, Number, and String; and the Object type. Additionally, the CsScript library has built-in support for QVariant, QObject and QMetaObject.
For the object-based types use one of methods starting with new to create a QScriptValue of the desired type. For example, use newDate() to create a QScriptValue of data time Date. For the primitive types, use one of the QScriptValue constructor overloads.
The methods like isBool() or isUndefined()) can be used to test if a value is of a certain type.
The methods like toBool() and toString()) can be used to convert a QScriptValue to another data type. You can also use the generic qscriptvalue_cast() function.
Object values have zero or more properties which are themselves QScriptValues. Use setProperty() to set a property of an object, and call property() to retrieve the value of a property.
Each property can have a set of attributes which are specified as the third (optional) argument to setProperty(). The attributes of a property can be queried by calling the propertyFlags() function. The following code creates a property that can not be modified by script code.
If you want to iterate over the properties of a script object, use the QScriptValueIterator class.
Object values have an internal prototype
property, which can be accessed with prototype() and setPrototype(). Properties added to a prototype are shared by all objects having that prototype; this is referred to as prototype-based inheritance. In practice, it means that (by default) the property() function will automatically attempt to look up look the property in the prototype() (and in the prototype of the prototype(), and so on), if the object itself does not have the requested property. Note that this prototype-based lookup is not performed by setProperty(); setProperty() will always create the property in the script object itself. For more information, refer to the CsScript documentation.
Function objects (objects for which isFunction() returns true) can be invoked by calling call(). Constructor functions can be used to construct new objects by calling construct().
Use equals(), strictlyEquals() and lessThan() to compare a QScriptValue to another.
Object values can have custom data associated with them; see the setData() and data() functions. By default, this data is not accessible to scripts; it can be used to store any data you want to associate with the script object. Typically this is used by custom class objects (see QScriptClass) to store a C++ type that contains the "native" object data.
Note that a QScriptValue for which isObject() is true only carries a reference to an actual object; copying the QScriptValue will only copy the object reference, not the object itself. If you want to clone an object (i.e. copy an object's properties to another object), you can do so with the help of a for-in
statement in script code, or QScriptValueIterator in C++.
Typedef for QFlags<PropertyFlag> which contains an OR combination of PropertyFlag values.
Refer to QScriptValue::PropertyFlag for the enum documentation.
Typedef for QFlags<ResolveFlag> which contains an OR combination of ResolveFlag values.
Refer to QScriptValue::ResolveFlag for the enum documentation.
This enum is used to indicate an existing property is a QObject member, property, or a method.
Constant | Value | Description |
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QScriptValue::ReadOnly | 0x00000001 | Property is Read Only. Attempts by CsScript code to write to the property will be ignored. |
QScriptValue::Undeletable | 0x00000002 | Attempts by CsScript code to delete the property will be ignored. |
QScriptValue::SkipInEnumeration | 0x00000004 | Property is not to be enumerated by a for-in enumeration. |
QScriptValue::PropertyGetter | 0x00000008 | Property is defined by a function which will be called to get the property value. |
QScriptValue::PropertySetter | 0x00000010 | Property is defined by a function which will be called to set the value. |
QScriptValue::KeepExistingFlags | 0x00000800 | Value is used to indicate to setProperty() that the property's flags should be left unchanged. If the property does not exist, the default flags (0) will be used. |
QScriptValue::UserRange | 0xFF000000 | Flags in this range are not used by CsScript and can be used for custom purposes. |
This enum specifies how to look up a property of an object.
Constant | Value | Description |
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QScriptValue::ResolveLocal | 0x00 | Only check properties of the object |
QScriptValue::ResolvePrototype | 0x01 | Check properties in the object first, then search the prototype chain. This is the default. |
This enum is used to specify a single-valued type.
Constant | Value | Description |
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QScriptValue::UndefinedValue | 1 | An undefined value. |
QScriptValue::NullValue | 0 | A null value. |
QScriptValue::QScriptValue | ( | ) |
Constructs an empty QScriptValue.
QScriptValue::QScriptValue | ( | const QScriptValue & | other | ) |
Copy constructs a new QScriptValue from other.
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QScriptValue::QScriptValue | ( | SpecialValue | value | ) |
Constructs a new QScriptValue with the given value.
QScriptValue::QScriptValue | ( | bool | value | ) |
Constructs a new QScriptValue with the given value.
QScriptValue::QScriptValue | ( | int | value | ) |
Constructs a new QScriptValue with the given value.
QScriptValue::QScriptValue | ( | uint | value | ) |
Constructs a new QScriptValue with the given value.
QScriptValue::QScriptValue | ( | qsreal | value | ) |
Constructs a new QScriptValue with the given value.
QScriptValue::QScriptValue | ( | const QString & | value | ) |
Constructs a new QScriptValue with the given value.
QScriptValue::~QScriptValue | ( | ) |
Destroys this QScriptValue.
QScriptValue QScriptValue::call | ( | const QScriptValue & | thisObject, |
const QScriptValue & | arguments | ||
) |
Calls this QScriptValue as a function, using thisObject as the ‘this’ object in the function call, and passing arguments as arguments to the function. Returns the value returned from the function.
If this QScriptValue is not a function, call() does nothing and returns an invalid QScriptValue.
arguments can be an arguments object, an array, null or undefined; any other type will cause a TypeError to be thrown.
Note that if thisObject is not an object, the global object (see QScriptEngine::globalObject()) will be used as the ‘this’ object.
One common usage of this function is to forward native function calls to another function:
QScriptValue QScriptValue::call | ( | const QScriptValue & | thisObject = QScriptValue() , |
const QList< QScriptValue > & | args = QList<QScriptValue>() |
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) |
Calls this QScriptValue as a function, using thisObject as the ‘this’ object in the function call, and passing args as arguments to the function. Returns the value returned from the function.
If this QScriptValue is not a function, call() does nothing and returns an invalid QScriptValue.
Note that if thisObject is not an object, the global object (see QScriptEngine::globalObject()) will be used as the ‘this’ object.
Calling call() can cause an exception to occur in the script engine; in that case, call() returns the value that was thrown (typically an Error
object). You can call QScriptEngine::hasUncaughtException() to determine if an exception occurred.
Creates a new Object
and calls this QScriptValue as a constructor, using the created object as the ‘this’ object and passing args as arguments. If the return value from the constructor call is an object, then that object is returned, otherwise the default constructed object is returned.
If this QScriptValue is not a function, construct() does nothing and returns an invalid QScriptValue.
Calling construct() can cause an exception to occur in the script engine; in that case, construct() returns the value that was thrown (typically an Error
object). You can call QScriptEngine::hasUncaughtException() to determine if an exception occurred.
QScriptValue QScriptValue::construct | ( | const QScriptValue & | arguments | ) |
Creates a new Object
and calls this QScriptValue as a constructor, using the created object as the ‘this’ object and passing arguments as arguments. If the return value from the constructor call is an object, then that object is returned, otherwise the default constructed object is returned.
If this QScriptValue is not a function, construct() does nothing and returns an invalid QScriptValue.
arguments can be an arguments object, an array, null or undefined. Any other type will cause a TypeError to be thrown.
QScriptValue QScriptValue::data | ( | ) | const |
QScriptEngine * QScriptValue::engine | ( | ) | const |
Returns the QScriptEngine that created this QScriptValue or a nullptr if this QScriptValue is invalid or the value is not associated with a particular engine.
bool QScriptValue::equals | ( | const QScriptValue & | other | ) | const |
Returns true if this QScriptValue is equal to other, otherwise returns false. The comparison follows the behavior described in ECMA-262 section 11.9.3, "The Abstract Equality Comparison Algorithm".
This function can return true even if the type of this QScriptValue is different from the type of the other value; i.e. the comparison is not strict. For example, comparing the number 9 to the string "9" returns true; comparing an undefined value to a null value returns true; comparing a Number
object whose primitive value is 6 to a String
object whose primitive value is "6" returns true; and comparing the number 1 to the boolean value true
returns true. If you want to perform a comparison without such implicit value conversion, use strictlyEquals().
Note that if this QScriptValue or the other value are objects, calling this function has side effects on the script engine, since the engine will call the object's valueOf() function (and possibly toString()) in an attempt to convert the object to a primitive value (possibly resulting in an uncaught script exception).
bool QScriptValue::instanceOf | ( | const QScriptValue & | other | ) | const |
Returns true if this QScriptValue is an instance of other, otherwise returns false.
This QScriptValue is considered to be an instance of other if other is a function and the value of the prototype
property of other is in the prototype chain of this QScriptValue.
bool QScriptValue::isArray | ( | ) | const |
Returns true if this QScriptValue is an object of the Array class, otherwise returns false.
bool QScriptValue::isBool | ( | ) | const |
Returns true if this QScriptValue is of the primitive type Boolean, otherwise returns false.
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bool QScriptValue::isDate | ( | ) | const |
Returns true if this QScriptValue is an object of the Date class, otherwise returns false.
bool QScriptValue::isError | ( | ) | const |
Returns true if this QScriptValue is an object of the Error class, otherwise returns false.
bool QScriptValue::isFunction | ( | ) | const |
Returns true if this QScriptValue is a function, otherwise returns false.
bool QScriptValue::isNull | ( | ) | const |
Returns true if this QScriptValue is of the primitive type Null, otherwise returns false.
bool QScriptValue::isNumber | ( | ) | const |
Returns true if this QScriptValue is of the primitive type Number, otherwise returns false.
bool QScriptValue::isObject | ( | ) | const |
Returns true if this QScriptValue is of the Object type, otherwise returns false.
Note that function values, variant values, and QObject values are objects, so this function returns true for such values.
bool QScriptValue::isQMetaObject | ( | ) | const |
Returns true if this QScriptValue is a QMetaObject, otherwise returns false.
bool QScriptValue::isQObject | ( | ) | const |
Returns true if this QScriptValue is a QObject, otherwise returns false.
Note: This function returns true even if the QObject that this QScriptValue wraps has been deleted.
bool QScriptValue::isRegExp | ( | ) | const |
Returns true if this QScriptValue is an object of the QRegularExpression class, otherwise returns false.
bool QScriptValue::isString | ( | ) | const |
Returns true if this QScriptValue is of the primitive type String, otherwise returns false.
bool QScriptValue::isUndefined | ( | ) | const |
Returns true if this QScriptValue is of the primitive type Undefined, otherwise returns false.
bool QScriptValue::isValid | ( | ) | const |
Returns true if this QScriptValue is valid, otherwise returns false.
bool QScriptValue::isVariant | ( | ) | const |
Returns true if this QScriptValue is a variant value, otherwise returns false.
bool QScriptValue::lessThan | ( | const QScriptValue & | other | ) | const |
Returns true if this QScriptValue is less than other, otherwise returns false. The comparison follows the behavior described in ECMA-262 section 11.8.5, "The Abstract Relational Comparison Algorithm".
Note that if this QScriptValue or the other value are objects, calling this function has side effects on the script engine, since the engine will call the object's valueOf() function (and possibly toString()) in an attempt to convert the object to a primitive value (possibly resulting in an uncaught script exception).
QScriptValue & QScriptValue::operator= | ( | const QScriptValue & | other | ) |
Copy assigns from other and returns a reference to this object.
QScriptValue QScriptValue::property | ( | const QScriptString & | name, |
const ResolveFlags & | mode = ResolvePrototype |
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) | const |
Returns the value of this QScriptValue's property with the given name, using the given mode to resolve the property.
This overload of property() is useful when you need to look up the same property repeatedly, since the lookup can be performed faster when the name is represented as an interned string.
QScriptValue QScriptValue::property | ( | const QString & | name, |
const ResolveFlags & | mode = ResolvePrototype |
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Returns the value of this QScriptValue's property with the given name, using the given mode to resolve the property.
If no such property exists, an invalid QScriptValue is returned.
If the property is implemented using a getter function (i.e. has the PropertyGetter flag set), calling property() has side-effects on the script engine, since the getter function will be called (possibly resulting in an uncaught script exception). If an exception occurred, property() returns the value that was thrown (typically an Error
object).
QScriptValue QScriptValue::property | ( | quint32 | arrayIndex, |
const ResolveFlags & | mode = ResolvePrototype |
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) | const |
Returns the property at the given arrayIndex, using the given mode to resolve the property.
This function is provided for convenience and performance when working with array objects.
If this QScriptValue is not an Array object, this function behaves as if property() was called with the string representation of arrayIndex.
PropertyFlags QScriptValue::propertyFlags | ( | const QScriptString & | name, |
const ResolveFlags & | mode = ResolvePrototype |
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) | const |
Returns the flags of the property with the given name, using the given mode to resolve the property.
PropertyFlags QScriptValue::propertyFlags | ( | const QString & | name, |
const ResolveFlags & | mode = ResolvePrototype |
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) | const |
Returns the flags of the property with the given name, using the given mode to resolve the property.
QScriptValue QScriptValue::prototype | ( | ) | const |
If this QScriptValue is an object, returns the internal prototype (proto
property) of this object, otherwise returns an invalid QScriptValue.
QScriptClass * QScriptValue::scriptClass | ( | ) | const |
Returns the custom script class this script object is an instance of, or a nullptr if the object is not of a custom class.
void QScriptValue::setData | ( | const QScriptValue & | data | ) |
Sets the internal data of this QScriptValue object. You can use this function to set object-specific data that will not be directly accessible to scripts, but may be retrieved in C++ using the data() function.
void QScriptValue::setProperty | ( | const QScriptString & | name, |
const QScriptValue & | value, | ||
const PropertyFlags & | flags = KeepExistingFlags |
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Sets the value of this QScriptValue's property with the given name to the given value. The given flags specify how this property may be accessed by script code.
This overload of setProperty() is useful when you need to set the same property repeatedly, since the operation can be performed faster when the name is represented as an interned string.
void QScriptValue::setProperty | ( | const QString & | name, |
const QScriptValue & | value, | ||
const PropertyFlags & | flags = KeepExistingFlags |
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Sets the value of this QScriptValue's property with the given name to the given value. If this QScriptValue is not an object this method does nothing. If value is invalid the property is removed.
If this QScriptValue does not already have a property with name, a new property is created. The given flags then specify how this property may be accessed by script code.
If the property is implemented using a setter function (i.e. has the PropertySetter flag set), calling setProperty() has side-effects on the script engine, since the setter function will be called with the given value as argument (possibly resulting in an uncaught script exception).
Note that you can not specify custom getter or setter functions for built-in properties, such as the length
property of Array objects or meta properties of QObject objects.
void QScriptValue::setProperty | ( | quint32 | arrayIndex, |
const QScriptValue & | value, | ||
const PropertyFlags & | flags = KeepExistingFlags |
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Sets the property at the given arrayIndex to the given value.
This function is provided for convenience and performance when working with array objects.
If this QScriptValue is not an Array object, this function behaves as if setProperty() was called with the string representation of arrayIndex.
void QScriptValue::setPrototype | ( | const QScriptValue & | prototype | ) |
If this QScriptValue is an object, sets the internal prototype (proto
property) of this object to be prototype, otherwise does nothing.
The internal prototype should not be confused with the public property with name "prototype"; the public prototype is usually only set on functions that act as constructors.
void QScriptValue::setScriptClass | ( | QScriptClass * | scriptClass | ) |
Sets the custom script class of this script object to scriptClass. This can be used to "promote" a plain script object (e.g. created by the "new" operator in a script, or by QScriptEngine::newObject() in C++) to an object of a custom type.
If scriptClass is 0, the object will be demoted to a plain script object.
bool QScriptValue::strictlyEquals | ( | const QScriptValue & | other | ) | const |
Returns true if this QScriptValue is equal to other using strict comparison (no conversion), otherwise returns false. The comparison follows the behavior described in ECMA-262 section 11.9.6, "The Strict Equality Comparison Algorithm".
If the type of this QScriptValue is different from the type of the other value, this function returns false. If the types are equal, the result depends on the type, as shown in the following table:
Type | Result |
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Undefined | true |
Null | true |
Boolean | true if both values are true, false otherwise |
Number | false if either value is NaN (Not-a-Number); true if values are equal, false otherwise |
String | true if both values are exactly the same sequence of characters, false otherwise |
Object | true if both values refer to the same object, false otherwise |
bool QScriptValue::toBool | ( | ) | const |
Returns the boolean value of this QScriptValue, using the conversion rules described in ECMA-262 section 9.2, "ToBoolean".
Note that if this QScriptValue is an object, calling this function has side effects on the script engine, since the engine will call the object's valueOf() function (and possibly toString()) in an attempt to convert the object to a primitive value (possibly resulting in an uncaught script exception).
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QDateTime QScriptValue::toDateTime | ( | ) | const |
qint32 QScriptValue::toInt32 | ( | ) | const |
Returns the signed 32-bit integer value of this QScriptValue, using the conversion rules described in ECMA-262 section 9.5, "ToInt32".
Note that if this QScriptValue is an object, calling this function has side effects on the script engine, since the engine will call the object's valueOf() function (and possibly toString()) in an attempt to convert the object to a primitive value (possibly resulting in an uncaught script exception).
qsreal QScriptValue::toInteger | ( | ) | const |
Returns the integer value of this QScriptValue, using the conversion rules described in ECMA-262 section 9.4, "ToInteger".
Note that if this QScriptValue is an object, calling this function has side effects on the script engine, since the engine will call the object's valueOf() function (and possibly toString()) in an attempt to convert the object to a primitive value (possibly resulting in an uncaught script exception).
qsreal QScriptValue::toNumber | ( | ) | const |
Returns the number value of this QScriptValue, as defined in ECMA-262 section 9.3, "ToNumber".
Note that if this QScriptValue is an object, calling this function has side effects on the script engine, since the engine will call the object's valueOf() function (and possibly toString()) in an attempt to convert the object to a primitive value (possibly resulting in an uncaught script exception).
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const QMetaObject * QScriptValue::toQMetaObject | ( | ) | const |
If this QScriptValue is a QMetaObject, returns the QMetaObject pointer that the QScriptValue represents, otherwise returns 0.
QObject * QScriptValue::toQObject | ( | ) | const |
If this QScriptValue is a QObject, returns the QObject pointer that the QScriptValue represents, otherwise returns 0.
If the QObject that this QScriptValue wraps has been deleted, this function returns 0 (i.e. it is possible for toQObject() to return 0 even when isQObject() returns true).
QRegularExpression QScriptValue::toRegExp | ( | ) | const |
Returns the QRegularExpression representation of this value. If this QScriptValue is not a regular expression an empty QRegularExpression is returned.
QString QScriptValue::toString | ( | ) | const |
Returns the string value of this QScriptValue, as defined in ECMA-262 section 9.8, "ToString".
Note that if this QScriptValue is an object, calling this function has side effects on the script engine, since the engine will call the object's toString() function (and possibly valueOf()) in an attempt to convert the object to a primitive value (possibly resulting in an uncaught script exception).
quint16 QScriptValue::toUInt16 | ( | ) | const |
Returns the unsigned 16-bit integer value of this QScriptValue, using the conversion rules described in ECMA-262 section 9.7, "ToUint16".
Note that if this QScriptValue is an object, calling this function has side effects on the script engine, since the engine will call the object's valueOf() function (and possibly toString()) in an attempt to convert the object to a primitive value (possibly resulting in an uncaught script exception).
quint32 QScriptValue::toUInt32 | ( | ) | const |
Returns the unsigned 32-bit integer value of this QScriptValue, using the conversion rules described in ECMA-262 section 9.6, "ToUint32".
Note that if this QScriptValue is an object, calling this function has side effects on the script engine, since the engine will call the object's valueOf() function (and possibly toString()) in an attempt to convert the object to a primitive value (possibly resulting in an uncaught script exception).
QVariant QScriptValue::toVariant | ( | ) | const |
Returns the QVariant value of this QScriptValue, if it can be converted to a QVariant, otherwise returns an invalid QVariant. The conversion is performed according to the following table:
Input Type | Result |
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Undefined | An invalid QVariant. |
Null | An invalid QVariant. |
Boolean | A QVariant containing the value of the boolean. |
Number | A QVariant containing the value of the number. |
String | A QVariant containing the value of the string. |
QVariant Object | The result is the QVariant value of the object (no conversion). |
QObject Object | A QVariant containing a pointer to the QObject. |
Date Object | A QVariant containing the date value (toDateTime()). |
RegularExpression Object | A QVariant containing the regular expression value (toRegExp()). |
Array Object | The array is converted to a QVariantList. Each element is converted to a QVariant, recursively; cyclic references are not followed. |
Object | The object is converted to a QVariantMap. Each property is converted to a QVariant, recursively; cyclic references are not followed. |