CopperSpice API
1.9.2
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Bindings for the OpenGL API. More...
Classes | |
class | QGLBuffer |
Functions for creating and managing GL buffer objects More... | |
class | QGLColormap |
Used for installing custom colormaps into a QGLWidget More... | |
class | QGLContext |
Encapsulates an OpenGL rendering context More... | |
class | QGLFormat |
Display format of an OpenGL rendering context More... | |
class | QGLFramebufferObject |
Encapsulates an OpenGL framebuffer object More... | |
class | QGLFramebufferObjectFormat |
Format of an OpenGL framebuffer object More... | |
class | QGLFunctions |
Cross-platform access to the OpenGL ES 2.0 API More... | |
class | QGLPixelBuffer |
Encapsulates an OpenGL pbuffer More... | |
class | QGLShader |
Allows OpenGL shaders to be compiled More... | |
class | QGLShaderProgram |
Allows OpenGL shader programs to be linked and used More... | |
class | QGLWidget |
Widget for rendering OpenGL graphics More... | |
OpenGL is a standard API for rendering 3D graphics. OpenGL only deals with 3D rendering and provides little or no support for GUI programming issues. The user interface for an OpenGL application must be created with another toolkit, such as Motif on the X platform, Microsoft Foundation Classes (MFC) under Windows, or CopperSpice on both platforms.
The CsOpenGL library makes it easy to use OpenGL in CopperSpice applications. It provides an OpenGL widget class that can be used just like any other CopperSpice widget, except that it opens an OpenGL display buffer where you can use the OpenGL API to render the contents.
The CsOpenGL library is implemented as a platform-independent CopperSpice/C++ wrapper around the platform-dependent GLX (version 1.3 or later), WGL, or AGL C APIs. Although the basic functionality provided is very similar to Mark Kilgard's GLUT library, applications using the CsOpenGL library can take advantage of the whole CopperSpice API for non-OpenGL-specific GUI functionality.
OpenGL is a trademark of Silicon Graphics, Inc. in the United States and other countries.