CopperSpice API
1.9.2
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The QGLWidget class is a widget for rendering OpenGL graphics. More...
Public Slots | |
virtual void | updateGL () |
virtual void | updateOverlayGL () |
Public Slots inherited from QWidget | |
bool | close () |
void | hide () |
void | lower () |
void | raise () |
void | repaint () |
void | setDisabled (bool disable) |
void | setEnabled (bool enable) |
void | setFocus () |
void | setHidden (bool hidden) |
void | setStyleSheet (const QString &styleSheet) |
virtual void | setVisible (bool visible) |
void | setWindowModified (bool modified) |
void | setWindowTitle (const QString &title) |
void | show () |
void | showFullScreen () |
void | showMaximized () |
void | showMinimized () |
void | showNormal () |
void | update () |
Public Slots inherited from QObject | |
void | deleteLater () |
Public Methods | |
QGLWidget (const QGLFormat &format, QWidget *parent=nullptr, const QGLWidget *shareWidget=nullptr, Qt::WindowFlags flags=Qt::EmptyFlag) | |
QGLWidget (QGLContext *context, QWidget *parent=nullptr, const QGLWidget *shareWidget=nullptr, Qt::WindowFlags flags=Qt::EmptyFlag) | |
QGLWidget (QWidget *parent=nullptr, const QGLWidget *shareWidget=nullptr, Qt::WindowFlags flags=Qt::EmptyFlag) | |
~QGLWidget () | |
GLuint | bindTexture (const QImage &image, GLenum target, GLint format, QGLContext::BindOptions options) |
GLuint | bindTexture (const QImage &image, GLenum target=GL_TEXTURE_2D, GLint format=GL_RGBA) |
GLuint | bindTexture (const QPixmap &pixmap, GLenum target, GLint format, QGLContext::BindOptions options) |
GLuint | bindTexture (const QPixmap &pixmap, GLenum target=GL_TEXTURE_2D, GLint format=GL_RGBA) |
GLuint | bindTexture (const QString &fileName) |
const QGLColormap & | colormap () const |
QGLContext * | context () const |
void | deleteTexture (GLuint texture_id) |
void | doneCurrent () |
bool | doubleBuffer () const |
void | drawTexture (const QPointF &point, GLuint texture_id, GLenum textureTarget=GL_TEXTURE_2D) |
void | drawTexture (const QRectF &target, GLuint texture_id, GLenum textureTarget=GL_TEXTURE_2D) |
QGLFormat | format () const |
QImage | grabFrameBuffer (bool withAlpha=false) |
bool | isSharing () const |
bool | isValid () const |
void | makeCurrent () |
void | makeOverlayCurrent () |
const QGLContext * | overlayContext () const |
QPaintEngine * | paintEngine () const override |
void | qglClearColor (const QColor &c) const |
void | qglColor (const QColor &c) const |
QPixmap | renderPixmap (int w=0, int h=0, bool useContext=false) |
void | renderText (double x, double y, double z, const QString &str, const QFont &font=QFont ()) |
void | renderText (int x, int y, const QString &str, const QFont &font=QFont ()) |
void | setColormap (const QGLColormap &map) |
void | setFormat (const QGLFormat &format) |
void | swapBuffers () |
Public Methods inherited from QWidget | |
QWidget (QWidget *parent=nullptr, Qt::WindowFlags flags=Qt::EmptyFlag) | |
~QWidget () | |
bool | acceptDrops () const |
QString | accessibleDescription () const |
QString | accessibleName () const |
QList< QAction * > | actions () const |
void | activateWindow () |
void | addAction (QAction *action) |
void | addActions (const QList< QAction * > &actions) |
void | adjustSize () |
bool | autoFillBackground () const |
QPalette::ColorRole | backgroundRole () const |
QBackingStore * | backingStore () const |
QSize | baseSize () const |
QWidget * | childAt (const QPoint &position) const |
QWidget * | childAt (int x, int y) const |
QRect | childrenRect () const |
QRegion | childrenRegion () const |
void | clearFocus () |
void | clearMask () |
QMargins | contentsMargins () const |
QRect | contentsRect () const |
Qt::ContextMenuPolicy | contextMenuPolicy () const |
QCursor | cursor () const |
WId | effectiveWinId () const |
void | ensurePolished () const |
Qt::FocusPolicy | focusPolicy () const |
QWidget * | focusProxy () const |
QWidget * | focusWidget () const |
const QFont & | font () const |
QFontInfo | fontInfo () const |
QFontMetrics | fontMetrics () const |
QPalette::ColorRole | foregroundRole () const |
QRect | frameGeometry () const |
QSize | frameSize () const |
const QRect & | geometry () const |
void | getContentsMargins (int *left, int *top, int *right, int *bottom) const |
QPixmap | grab (const QRect &rectangle=QRect (QPoint (0, 0), QSize (-1,-1))) |
void | grabGesture (Qt::GestureType gestureType, Qt::GestureFlags flags=Qt::GestureFlags ()) |
void | grabKeyboard () |
void | grabMouse () |
void | grabMouse (const QCursor &cursor) |
int | grabShortcut (const QKeySequence &key, Qt::ShortcutContext context=Qt::WindowShortcut) |
QGraphicsEffect * | graphicsEffect () const |
QGraphicsProxyWidget * | graphicsProxyWidget () const |
bool | hasEditFocus () const |
bool | hasFocus () const |
virtual bool | hasHeightForWidth () const |
bool | hasMouseTracking () const |
int | height () const |
virtual int | heightForWidth (int width) const |
Qt::InputMethodHints | inputMethodHints () const |
virtual QVariant | inputMethodQuery (Qt::InputMethodQuery query) const |
void | insertAction (QAction *before, QAction *action) |
void | insertActions (QAction *before, QList< QAction * > actions) |
bool | isActiveWindow () const |
bool | isAncestorOf (const QWidget *child) const |
bool | isEnabled () const |
bool | isEnabledTo (const QWidget *parent) const |
bool | isEnabledToTLW () const |
bool | isFullScreen () const |
bool | isHidden () const |
bool | isMaximized () const |
bool | isMinimized () const |
bool | isModal () const |
bool | isTopLevel () const |
bool | isVisible () const |
bool | isVisibleTo (const QWidget *parent) const |
bool | isWindow () const |
bool | isWindowModified () const |
QLayout * | layout () const |
Qt::LayoutDirection | layoutDirection () const |
QLocale | locale () const |
QPoint | mapFrom (const QWidget *parent, const QPoint &pos) const |
QPoint | mapFromGlobal (const QPoint &pos) const |
QPoint | mapFromParent (const QPoint &pos) const |
QPoint | mapTo (const QWidget *parent, const QPoint &pos) const |
QPoint | mapToGlobal (const QPoint &pos) const |
QPoint | mapToParent (const QPoint &pos) const |
QRegion | mask () const |
int | maximumHeight () const |
QSize | maximumSize () const |
int | maximumWidth () const |
int | minimumHeight () const |
QSize | minimumSize () const |
virtual QSize | minimumSizeHint () const |
int | minimumWidth () const |
void | move (const QPoint &point) |
void | move (int x, int y) |
QWidget * | nativeParentWidget () const |
QWidget * | nextInFocusChain () const |
QRect | normalGeometry () const |
void | overrideWindowFlags (Qt::WindowFlags flags) |
const QPalette & | palette () const |
QWidget * | parentWidget () const |
QPoint | pos () const |
QWidget * | previousInFocusChain () const |
QRect | rect () const |
void | releaseKeyboard () |
void | releaseMouse () |
void | releaseShortcut (int id) |
void | removeAction (QAction *action) |
void | render (QPaintDevice *target, const QPoint &targetOffset=QPoint (), const QRegion &sourceRegion=QRegion (), RenderFlags renderFlags=RenderFlags (DrawWindowBackground|DrawChildren)) |
void | render (QPainter *painter, const QPoint &targetOffset=QPoint (), const QRegion &sourceRegion=QRegion (), RenderFlags renderFlags=RenderFlags (DrawWindowBackground|DrawChildren)) |
void | repaint (const QRect &rect) |
void | repaint (const QRegion ®ion) |
void | repaint (int x, int y, int w, int h) |
void | resize (const QSize &size) |
void | resize (int w, int h) |
bool | restoreGeometry (const QByteArray &geometry) |
QByteArray | saveGeometry () const |
void | scroll (int dx, int dy) |
void | scroll (int dx, int dy, const QRect &rect) |
void | setAcceptDrops (bool on) |
void | setAccessibleDescription (const QString &description) |
void | setAccessibleName (const QString &name) |
void | setAttribute (Qt::WidgetAttribute attribute, bool enable=true) |
void | setAutoFillBackground (bool enable) |
void | setBackgroundRole (QPalette::ColorRole role) |
void | setBaseSize (const QSize &size) |
void | setBaseSize (int basew, int baseh) |
void | setContentsMargins (const QMargins &margins) |
void | setContentsMargins (int left, int top, int right, int bottom) |
void | setContextMenuPolicy (Qt::ContextMenuPolicy policy) |
void | setCursor (const QCursor &cursor) |
void | setEditFocus (bool enable) |
void | setFixedHeight (int h) |
void | setFixedSize (const QSize &size) |
void | setFixedSize (int w, int h) |
void | setFixedWidth (int w) |
void | setFocus (Qt::FocusReason reason) |
void | setFocusPolicy (Qt::FocusPolicy policy) |
void | setFocusProxy (QWidget *widget) |
void | setFont (const QFont &font) |
void | setForegroundRole (QPalette::ColorRole role) |
void | setGeometry (const QRect &rect) |
void | setGeometry (int x, int y, int w, int h) |
void | setGraphicsEffect (QGraphicsEffect *effect) |
void | setInputMethodHints (Qt::InputMethodHints hints) |
void | setLayout (QLayout *layout) |
void | setLayoutDirection (Qt::LayoutDirection direction) |
void | setLocale (const QLocale &locale) |
void | setMask (const QBitmap &bitmap) |
void | setMask (const QRegion ®ion) |
void | setMaximumHeight (int maxh) |
void | setMaximumSize (const QSize &size) |
void | setMaximumSize (int maxw, int maxh) |
void | setMaximumWidth (int maxw) |
void | setMinimumHeight (int minh) |
void | setMinimumSize (const QSize &size) |
void | setMinimumSize (int minw, int minh) |
void | setMinimumWidth (int minw) |
void | setMouseTracking (bool enable) |
void | setPalette (const QPalette &palette) |
void | setParent (QWidget *parent) |
void | setParent (QWidget *parent, Qt::WindowFlags flags) |
void | setShortcutAutoRepeat (int id, bool enable=true) |
void | setShortcutEnabled (int id, bool enable=true) |
void | setSizeIncrement (const QSize &size) |
void | setSizeIncrement (int w, int h) |
void | setSizePolicy (QSizePolicy policy) |
void | setSizePolicy (QSizePolicy::Policy horizontal, QSizePolicy::Policy vertical) |
void | setStatusTip (const QString &data) |
void | setStyle (QStyle *style) |
void | setToolTip (const QString &data) |
void | setToolTipDuration (int msec) |
void | setUpdatesEnabled (bool enable) |
void | setWhatsThis (const QString &str) |
void | setWindowFilePath (const QString &filePath) |
void | setWindowFlags (Qt::WindowFlags flags) |
void | setWindowIcon (const QIcon &icon) |
void | setWindowModality (Qt::WindowModality windowModality) |
void | setWindowOpacity (qreal level) |
void | setWindowRole (const QString &role) |
void | setWindowState (Qt::WindowStates windowState) |
QSize | size () const |
virtual QSize | sizeHint () const |
QSize | sizeIncrement () const |
QSizePolicy | sizePolicy () const |
void | stackUnder (QWidget *widget) |
QString | statusTip () const |
QStyle * | style () const |
QString | styleSheet () const |
bool | testAttribute (Qt::WidgetAttribute attribute) const |
QString | toolTip () const |
int | toolTipDuration () const |
QWidget * | topLevelWidget () const |
bool | underMouse () const |
void | ungrabGesture (Qt::GestureType gestureType) |
void | unsetCursor () |
void | unsetLayoutDirection () |
void | unsetLocale () |
void | update (const QRect &rect) |
void | update (const QRegion ®ion) |
void | update (int x, int y, int w, int h) |
void | updateGeometry () |
bool | updatesEnabled () const |
QRegion | visibleRegion () const |
QString | whatsThis () const |
int | width () const |
QWidget * | window () const |
QString | windowFilePath () const |
Qt::WindowFlags | windowFlags () const |
QWindow * | windowHandle () const |
QIcon | windowIcon () const |
Qt::WindowModality | windowModality () const |
qreal | windowOpacity () const |
QString | windowRole () const |
Qt::WindowStates | windowState () const |
QString | windowTitle () const |
Qt::WindowType | windowType () const |
WId | winId () const |
int | x () const |
int | y () const |
Public Methods inherited from QObject | |
QObject (QObject *parent=nullptr) | |
~QObject () | |
bool | blockSignals (bool block) |
const QList< QObject * > & | children () const |
bool | connect (const QObject *sender, const QString &signalMethod, const QString &location, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
bool | connect (const QObject *sender, const QString &signalMethod, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
bool | disconnect (const QObject *receiver, const QString &slotMethod=QString ()) const |
bool | disconnect (const QString &signalMethod, const QString &location, const QObject *receiver=nullptr, const QString &slotMethod=QString ()) const |
bool | disconnect (const QString &signalMethod=QString (), const QObject *receiver=nullptr, const QString &slotMethod=QString ()) const |
void | dumpObjectInfo () |
void | dumpObjectTree () |
QList< QString > | dynamicPropertyNames () const |
virtual bool | event (QEvent *event) |
virtual bool | eventFilter (QObject *watched, QEvent *event) |
template<typename T > | |
T | findChild (const QString &childName=QString ()) const |
template<class T > | |
QList< T > | findChildren (const QRegularExpression ®Exp, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
template<class T > | |
QList< T > | findChildren (const QString &childName=QString (), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
bool | inherits (const QString &className) const |
void | installEventFilter (QObject *filterObj) |
bool | isWidgetType () const |
bool | isWindowType () const |
void | killTimer (int id) |
const QMetaObject * | metaObject () const |
void | moveToThread (QThread *targetThread) |
QString | objectName () const |
QObject * | parent () const |
template<class T = QVariant> | |
T | property (const QString &name) const |
void | removeEventFilter (QObject *obj) |
void | setObjectName (const QString &name) |
void | setParent (QObject *parent) |
bool | setProperty (const QString &name, const QVariant &value) |
bool | signalsBlocked () const |
int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
QThread * | thread () const |
Public Methods inherited from QPaintDevice | |
virtual | ~QPaintDevice () |
int | colorCount () const |
int | depth () const |
int | devicePixelRatio () const |
qreal | devicePixelRatioF () const |
int | height () const |
int | heightMM () const |
int | logicalDpiX () const |
int | logicalDpiY () const |
bool | paintingActive () const |
int | physicalDpiX () const |
int | physicalDpiY () const |
int | width () const |
int | widthMM () const |
Static Public Methods | |
static QImage | convertToGLFormat (const QImage &img) |
Static Public Methods inherited from QWidget | |
static QWidget * | createWindowContainer (QWindow *window, QWidget *parent=nullptr, Qt::WindowFlags flags=Qt::EmptyFlag) |
static QWidget * | find (WId id) |
static QWidget * | keyboardGrabber () |
static QWidget * | mouseGrabber () |
static void | setTabOrder (QWidget *firstWidget, QWidget *secondWidget) |
Static Public Methods inherited from QObject | |
static bool | connect (const QObject *sender, const QMetaMethod &signalMethod, const QObject *receiver, const QMetaMethod &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
static bool | connect (const QObject *sender, const QString &signalMethod, const QObject *receiver, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection, const QString &location=QString ()) |
static bool | connect (const QObject *sender, const QString &signalMethod, const QString &location, const QObject *receiver, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class SlotClass , class... SlotArgs, class SlotReturn > | |
static bool | connect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, SlotReturn (SlotClass::*slotMethod)(SlotArgs...), Qt::ConnectionType type=Qt::AutoConnection) |
template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class T > | |
static bool | connect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, T slotLambda, Qt::ConnectionType type=Qt::AutoConnection) |
static bool | disconnect (const QObject *sender, const QMetaMethod &signalMethod, const QObject *receiver, const QMetaMethod &slotMethod) |
static bool | disconnect (const QObject *sender, const QString &signalMethod, const QObject *receiver, const QString &slotMethod) |
static bool | disconnect (const QObject *sender, const QString &signalMethod, const QString &location, const QObject *receiver, const QString &slotMethod) |
static bool | disconnect (const QObject *sender, std::nullptr_t, const QObject *receiver, std::nullptr_t) |
template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class SlotClass , class... SlotArgs, class SlotReturn > | |
static bool | disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, SlotReturn (SlotClass::*slotMethod)(SlotArgs...)) |
template<class Sender , class SignalClass , class... SignalArgs, class Receiver > | |
static bool | disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, std::nullptr_t slotMethod=nullptr) |
template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class T > | |
static bool | disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, T slotMethod) |
static QMetaObject & | staticMetaObject () |
static QString | tr (const char *text, const char *comment=nullptr, std::optional< int > numArg=std::optional< int >()) |
Protected Methods | |
bool | autoBufferSwap () const |
bool | event (QEvent *event) override |
virtual void | glDraw () |
virtual void | glInit () |
virtual void | initializeGL () |
virtual void | initializeOverlayGL () |
void | paintEvent (QPaintEvent *event) override |
virtual void | paintGL () |
virtual void | paintOverlayGL () |
void | resizeEvent (QResizeEvent *event) override |
virtual void | resizeGL (int width, int height) |
virtual void | resizeOverlayGL (int width, int height) |
void | setAutoBufferSwap (bool on) |
Protected Methods inherited from QWidget | |
virtual void | actionEvent (QActionEvent *event) |
virtual void | changeEvent (QEvent *event) |
virtual void | closeEvent (QCloseEvent *event) |
virtual void | contextMenuEvent (QContextMenuEvent *event) |
void | create (WId window=0, bool initializeWindow=true, bool destroyOldWindow=true) |
void | destroy (bool destroyWindow=true, bool destroySubWindows=true) |
virtual void | dragEnterEvent (QDragEnterEvent *event) |
virtual void | dragLeaveEvent (QDragLeaveEvent *event) |
virtual void | dragMoveEvent (QDragMoveEvent *event) |
virtual void | dropEvent (QDropEvent *event) |
virtual void | enterEvent (QEvent *event) |
bool | event (QEvent *event) override |
virtual void | focusInEvent (QFocusEvent *event) |
bool | focusNextChild () |
virtual bool | focusNextPrevChild (bool next) |
virtual void | focusOutEvent (QFocusEvent *event) |
bool | focusPreviousChild () |
virtual void | hideEvent (QHideEvent *event) |
void | initPainter (QPainter *painter) const override |
virtual void | inputMethodEvent (QInputMethodEvent *event) |
virtual void | keyPressEvent (QKeyEvent *event) |
virtual void | keyReleaseEvent (QKeyEvent *event) |
virtual void | leaveEvent (QEvent *event) |
int | metric (PaintDeviceMetric metric) const override |
virtual void | mouseDoubleClickEvent (QMouseEvent *event) |
virtual void | mouseMoveEvent (QMouseEvent *event) |
virtual void | mousePressEvent (QMouseEvent *event) |
virtual void | mouseReleaseEvent (QMouseEvent *event) |
virtual void | moveEvent (QMoveEvent *event) |
virtual bool | nativeEvent (const QByteArray &eventType, void *message, long *result) |
virtual void | showEvent (QShowEvent *event) |
virtual void | tabletEvent (QTabletEvent *event) |
virtual void | wheelEvent (QWheelEvent *event) |
Protected Methods inherited from QObject | |
virtual void | childEvent (QChildEvent *event) |
virtual void | connectNotify (const QMetaMethod &signalMethod) const |
virtual void | customEvent (QEvent *event) |
virtual void | disconnectNotify (const QMetaMethod &signalMethod) const |
bool | isSignalConnected (const QMetaMethod &signalMethod) const |
int | receivers (const QString &signal) const |
QObject * | sender () const |
int | senderSignalIndex () const |
virtual void | timerEvent (QTimerEvent *event) |
Protected Methods inherited from QPaintDevice | |
QPaintDevice () | |
Friends | |
class | QGLContext |
class | QGLPixelBuffer |
The QGLWidget class is a widget for rendering OpenGL graphics. This class is obsolete and is provided for backward compatibility. We strongly advise against using it in new code.
The following is an example of how to use this class.
The QOpenGLWidget class is a widget used to render OpenGL graphics. The proper way to use this class involves inheriting from it and then implementing three virtual methods in your class.
The OpenGL rendering context will automatically be active or current when paintGL(), resizeGL(), or initializeGL() are called. If you need to call OpenGL API functions from other methods like a constructor or your own paint method, you must call makeCurrent() first.
To trigger a repaint outside of the paintGL() call the widget's updateGL() method to schedule an update.
QGLWidget provides methods for requesting a new display format and you can also create widgets with customized rendering contexts. You can also share OpenGL display lists between QGLWidget objects. Refer to the documentation of the QGLWidget constructors for more details.
Note that under Windows, the QGLContext belonging to a QGLWidget has to be recreated when the QGLWidget is reparented. This is necessary due to limitations on the Windows platform. This will most likely cause problems for users that have subclassed and installed their own QGLContext on a QGLWidget. It is possible to work around this issue by putting the QGLWidget inside a dummy widget and then reparenting the dummy widget, instead of the QGLWidget. This will side-step the issue altogether, and is what we recommend for users that need this kind of functionality.
On Max OS X when CopperSpice is built with Cocoa support, a QGLWidget ca not have any sibling widgets placed on top of itself. This is due to limitations in the Cocoa API and is not supported by Apple.
The QGLWidget creates an OpenGL overlay context in addition to the normal context if overlays are supported by the underlying system. If you want to use overlays, specify it in the format passed to the QGLWidget constructor. Your QGLWidget should implement some or all of these virtual methods.
These methods work in the same way as the normal paintGL() etc. functions, except that they will be called when the overlay context is made current. You can explicitly make the overlay context current by using makeOverlayCurrent(), and you can access the overlay context directly (e.g. to ask for its transparent color) by calling overlayContext().
On X servers in which the default visual is in an overlay plane, non-GL CopperSpice windows can also be used for overlays.
As described above, subclass QGLWidget to render pure 3D content in the following way:
It is possible to draw 2D graphics on a QGLWidget subclass and will require reimplementing QGLWidget::paintEvent() using the following steps.
Painting 2D content on top of 3D content takes a little more effort.
Support for doing threaded GL rendering can be accomplished using one of the following three scenarios.
1. Buffer swapping in a thread.Swapping buffers in a double buffered context may be a synchronous, locking call that may be a costly operation in some GL implementations. Especially so on embedded devices. It is not optimal to have the CPU idling while the GPU is doing a buffer swap. In those cases it is possible to do the rendering in the main thread and do the actual buffer swap in a separate thread. This can be done with the following steps.
Doing this will free up the main thread so that it can continue with, for example, handling UI events or network requests. Even if there is a context swap involved, it may be preferable compared to having the main thread wait while the GPU finishes the swap operation. Note that this is highly implementation dependent.
3. Using QPainter to draw into a QGLWidget in a thread. It is possible to draw into a QGLWidget using a QPainter in a separate thread. Note that this is also possible for QGLPixelBuffers and QGLFramebufferObjects. Since this is only supported in the GL 2 paint engine, OpenGL 2.0 or OpenGL ES 2.0 is required.
QGLWidgets can only be created in the main GUI thread. This means a call to doneCurrent() is necessary to release the GL context from the main thread, before the widget can be drawn into by another thread. Also, the main GUI thread will dispatch resize and paint events to a QGLWidget when the widget is resized, or parts of it becomes exposed or needs redrawing. It is therefore necessary to handle those events because the default implementations inside QGLWidget will try to make the QGLWidget's context current, which again will interfere with any threads rendering into the widget. Reimplement QGLWidget::paintEvent() and QGLWidget::resizeEvent() to notify the rendering thread that a resize or update is necessary, and be careful not to call the base class implementation. If you are rendering an animation, it might not be necessary to handle the paint event at all since the rendering thread is doing regular updates. Then it would be enough to reimplement QGLWidget::paintEvent() to do nothing.
As a general rule when doing threaded rendering: be aware that binding and releasing contexts in different threads have to be synchronized by the user. A GL rendering context can only be current in one thread at any time. If you try to open a QPainter on a QGLWidget and the widget's rendering context is current in another thread, it will fail.
Note that under X11 it is necessary to set the Qt::AA_X11InitThreads application attribute to make the X11 library and GLX calls thread safe, otherwise the above scenarios will fail.
In addition, rendering using raw GL calls in a separate thread is supported.
OpenGL is a trademark of Silicon Graphics, Inc. in the United States and other countries.
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explicit |
Constructs an OpenGL widget with a parent widget. The default format is used. The widget will be invalid if the system has no OpenGL support. The value for parent and flags are passed to the QWidget constructor.
If shareWidget is a valid QGLWidget, this widget will share OpenGL display lists and texture objects with shareWidget. But if shareWidget and this widget have different formats, sharing might not be possible. You can check whether sharing is in effect by calling isSharing().
The initialization of OpenGL rendering state, etc. should be done by overriding initializeGL() rather than in the constructor of your QGLWidget subclass.
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explicit |
Constructs an OpenGL widget with the given parent. The context argument is a pointer to the QGLContext that you wish to be bound to this widget. This allows you to pass in your own QGLContext sub-classes. The widget will be invalid if the system has no OpenGL support.
The value for parent and flags are passed to the QWidget constructor.
If shareWidget is a valid QGLWidget, this widget will share OpenGL display lists and texture objects with shareWidget. But if shareWidget and this widget have different formats, sharing might not be possible. You can check whether sharing is in effect by calling isSharing().
The initialization of OpenGL rendering state, etc. should be done by overriding the initializeGL() function, rather than in the constructor of your QGLWidget subclass.
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explicit |
Constructs an OpenGL widget with the given parent.
The value for parent and flags are passed to the QWidget constructor.
The format argument specifies the desired rendering options. If the underlying OpenGL/Window system can not satisfy all the features requested in format, the nearest subset of features will be used. After creation, the format() method will return the actual format obtained. The widget will be invalid if the system has no OpenGL support.
If shareWidget is a valid QGLWidget, this widget will share OpenGL display lists and texture objects with shareWidget. But if shareWidget and this widget have different formats, sharing might not be possible. You can check whether sharing is in effect by calling isSharing().
The initialization of OpenGL rendering state, etc. should be done by overriding the initializeGL() function, rather than in the constructor of your QGLWidget subclass.
QGLWidget::~QGLWidget | ( | ) |
Destroys the widget.
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protected |
Returns true if the widget is doing automatic GL buffer swapping, otherwise returns false.
GLuint QGLWidget::bindTexture | ( | const QImage & | image, |
GLenum | target, | ||
GLint | format, | ||
QGLContext::BindOptions | options | ||
) |
The binding options are a set of options used to decide how to bind the texture to the context.
GLuint QGLWidget::bindTexture | ( | const QImage & | image, |
GLenum | target = GL_TEXTURE_2D , |
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GLint | format = GL_RGBA |
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) |
Calls QGLContext::bindTexture(image, target, format) on the currently set context.
GLuint QGLWidget::bindTexture | ( | const QPixmap & | pixmap, |
GLenum | target, | ||
GLint | format, | ||
QGLContext::BindOptions | options | ||
) |
Generates and binds a 2D GL texture to the current context, based on pixmap. The binding options are a set of options used to decide how to bind the texture to the context. The generated texture id is returned and can be used in any OpenGL texture call.
GLuint QGLWidget::bindTexture | ( | const QPixmap & | pixmap, |
GLenum | target = GL_TEXTURE_2D , |
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GLint | format = GL_RGBA |
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) |
Calls QGLContext::bindTexture(pixmap, target, format) on the currently set context.
GLuint QGLWidget::bindTexture | ( | const QString & | fileName | ) |
Calls QGLContext::bindTexture(fileName) on the currently set context.
const QGLColormap & QGLWidget::colormap | ( | ) | const |
Returns the colormap for this widget. Usually it is only top-level widgets that can have different colormaps installed. Asking for the colormap of a child widget will return the colormap for the child's top-level widget. If no colormap has been set for this widget, the QGLColormap returned will be empty.
QGLContext * QGLWidget::context | ( | ) | const |
Returns the context of this widget. It is possible that the context is not valid (see isValid()), for example, if the underlying hardware does not support the format attributes that were requested.
Converts the image img into the unnamed format expected by OpenGL functions such as glTexImage2D(). The returned image is not usable as a QImage, but QImage::width(), QImage::height() and QImage::bits() may be used with OpenGL. The GL format used is GL_RGBA
.
void QGLWidget::deleteTexture | ( | GLuint | texture_id | ) |
Equivalent to calling QGLContext::deleteTexture(texture_id) on the currently set context.
void QGLWidget::doneCurrent | ( | ) |
Makes no GL context the current context. Normally, you do not need to call this function; QGLContext calls it as necessary. However, it may be useful in multithreaded environments.
bool QGLWidget::doubleBuffer | ( | ) | const |
Returns true if the contained GL rendering context has double buffering, otherwise returns false.
void QGLWidget::drawTexture | ( | const QPointF & | point, |
GLuint | texture_id, | ||
GLenum | textureTarget = GL_TEXTURE_2D |
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) |
Calls the corresponding QGLContext::drawTexture() with point, texture_id, and textureTarget for this widget's context.
void QGLWidget::drawTexture | ( | const QRectF & | target, |
GLuint | texture_id, | ||
GLenum | textureTarget = GL_TEXTURE_2D |
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) |
Calls the corresponding QGLContext::drawTexture() with target, texture_id, and textureTarget for this widget's context.
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overrideprotected |
Reimplemented from QWidget::event()
QGLFormat QGLWidget::format | ( | ) | const |
Returns the format of the contained GL rendering context.
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protectedvirtual |
Calls the virtual function paintGL(). The widget's rendering context will become the current context and initializeGL() will be called if it has not already been called.
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protectedvirtual |
Initializes OpenGL for this widget's context. Calls the virtual function initializeGL().
QImage QGLWidget::grabFrameBuffer | ( | bool | withAlpha = false | ) |
Returns an image of the frame buffer. If withAlpha is true the alpha channel is included. Depending on your hardware, you can explicitly select which color buffer to grab with a glReadBuffer() call before calling this function.
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protectedvirtual |
This method is called once before the first call to paintGL() or resizeGL() and then again whenever the widget is assigned a new QGLContext.
The method should be reimplemented in a subclass. The implementation is responsible for setting up any required OpenGL context rendering flags, defining display lists, etc. There is no need to call makeCurrent() because this has already been done when this method is called.
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protectedvirtual |
This method is used in the same manner as initializeGL() except that it operates on the widget's overlay context instead of the widget's main context. This means that initializeOverlayGL() is called once before the first call to paintOverlayGL() or resizeOverlayGL().
The method should be reimplemented in a subclass. The implementation is responsible for setting up any required OpenGL context rendering flags, defining display lists, etc. for the overlay context. There is no need to call makeOverlayCurrent() because this has already been done when this function is called.
bool QGLWidget::isSharing | ( | ) | const |
Returns true if this widget's GL context is shared with another GL context, otherwise false is returned. Context sharing might not be possible if the widgets use different formats.
bool QGLWidget::isValid | ( | ) | const |
Returns true if the widget has a valid GL rendering context, otherwise returns false. A widget will be invalid if the system has no OpenGL support.
void QGLWidget::makeCurrent | ( | ) |
Makes this widget the current widget for OpenGL operations, i.e. makes the widget's rendering context the current OpenGL rendering context.
void QGLWidget::makeOverlayCurrent | ( | ) |
Makes the overlay context of this widget current. Use this if you need to issue OpenGL commands to the overlay context outside of initializeOverlayGL(), resizeOverlayGL(), and paintOverlayGL().
Does nothing if this widget has no overlay.
const QGLContext * QGLWidget::overlayContext | ( | ) | const |
Returns the overlay context of this widget or a nullptr if this widget has no overlay.
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overridevirtual |
Returns the widget's paint engine.
This method should not be called explicitly by the user, since it is meant for reimplementation purposes only. The method is called by CopperSpice internally, and the default implementation may not always return a valid pointer.
Reimplemented from QWidget::paintEngine()
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overrideprotectedvirtual |
Handles paint events passed in the event parameter. Will cause the virtual paintGL() function to be called. The widget's rendering context will become the current context and initializeGL() will be called if it has not already been called.
Reimplemented from QWidget::paintEvent()
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protectedvirtual |
This method is called whenever the widget needs to be painted. The method should be reimplemented in a subclass. There is no need to call makeCurrent() because this has already been done when this function is called.
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protectedvirtual |
This method is used in the same manner as paintGL() except that it operates on the widget's overlay context instead of the widget's main context. This means that paintOverlayGL() is called whenever the widget's overlay needs to be painted.
The method should be reimplemented in a subclass. There is no need to call makeOverlayCurrent() because this has already been done when this method is called.
void QGLWidget::qglClearColor | ( | const QColor & | c | ) | const |
Specifies the clearing color to OpenGL. Calls glClearColor (in RGBA mode) or glClearIndex (in color-index mode) with the color c. Applies to this widgets GL context.
void QGLWidget::qglColor | ( | const QColor & | c | ) | const |
Specifies a drawing color to OpenGL. Calls glColor4 (in RGBA mode) or glIndex (in color-index mode) with the color c. Applies to this widgets GL context.
QPixmap QGLWidget::renderPixmap | ( | int | w = 0 , |
int | h = 0 , |
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bool | useContext = false |
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) |
Renders the current scene on a pixmap and returns the pixmap. You can use this method on both visible and invisible QGLWidget objects. This method will create a pixmap and a temporary QGLContext to render on the pixmap. It will then call initializeGL(), resizeGL(), and paintGL() on this context. Finally, the widget's original GL context is restored.
The size of the pixmap will be w pixels wide and h pixels high unless one of these parameters is 0, in which case the pixmap will have the same size as the widget.
If useContext is true, this method will try to be more efficient by using the existing GL context to render the pixmap. The default is false. Only use true if you understand the risks. On Windows a temporary context has to be created and usage of the useContext parameter is not supported.
Overlays are not rendered onto the pixmap. If the GL rendering context and the desktop have different bit depths, the result will most likely look surprising.
The creation of display lists, modifications of the view frustum etc. should be done from within initializeGL(). If this is not done the temporary QGLContext will not be initialized properly and the rendered pixmap may be incomplete or corrupted.
void QGLWidget::renderText | ( | double | x, |
double | y, | ||
double | z, | ||
const QString & | str, | ||
const QFont & | font = QFont() |
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) |
The values for x, y and z are specified in scene or object coordinates relative to the currently set projection and model matrices. This can be useful if you want to annotate models with text labels and have the labels move with the model as it is rotated etc.
This method is not supported on OpenGL/ES systems. If depth testing is enabled before this method is called, then the drawn text will be depth-tested against the models that have already been drawn in the scene. Use glDisable(GL_DEPTH_TEST)
before calling this function to annotate the models without depth-testing the text.
Renders the string str into the GL context of this widget. The values for x and y are specified in window coordinates, with the origin in the upper left-hand corner of the window. If font is not specified the currently set application font will be used to render the string. To change the color of the rendered text call glColor() or the qglColor() methods just before calling renderText().
This method clears the stencil buffer and is not supported on OpenGL/ES systems. It will also temporarily disable depth-testing when the text is drawn.
This method can only be used inside a QPainter::beginNativePainting() / QPainter::endNativePainting() block if the default OpenGL paint engine is QPaintEngine::OpenGL. To make QPaintEngine::OpenGL the default GL engine, call QGL::setPreferredPaintEngine(QPaintEngine::OpenGL) before the QApplication constructor.
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overrideprotectedvirtual |
Handles resize events that are passed in the event parameter. Calls the virtual function resizeGL().
Reimplemented from QWidget::resizeEvent()
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protectedvirtual |
This method is called whenever the widget has been resized. The new size is passed in width and height.
The method should be reimplemented in a subclass. There is no need to call makeCurrent() because this has already been done when this function is called.
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protectedvirtual |
This virtual function is used in the same manner as paintGL() except that it operates on the widget's overlay context instead of the widget's main context. This means that resizeOverlayGL() is called whenever the widget has been resized. The new size is passed in width and height.
The method should be reimplemented in a subclass. There is no need to call makeOverlayCurrent() because this has already been done when this function is called.
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protected |
If on is true automatic GL buffer swapping is switched on, otherwise it is switched off. If the parameter on is true and the widget is using a double-buffered format, the background and foreground GL buffers will automatically be swapped after each paintGL() call.
The buffer auto-swapping is on by default.
void QGLWidget::setColormap | ( | const QGLColormap & | map | ) |
Set the colormap for this widget to map. Usually it is only top-level widgets that can have colormaps installed.
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deprecated |
If the underlying OpenGL/Window system can not satisfy all the features requested in format, the nearest subset of features will be used. After creation, the format() method will return the actual rendering context format obtained.
The widget will be assigned a new QGLContext, and the initializeGL() function will be executed for this new context before the first resizeGL() or paintGL().
This method will try to keep display list and texture object sharing in effect with other QGLWidget objects, but changing the format might make sharing impossible. Use isSharing() to see if sharing is still in effect.
void QGLWidget::swapBuffers | ( | ) |
Swaps the screen contents with an off-screen buffer. This only works if the widget's format specifies double buffer mode.
Normally, there is no need to explicitly call this function because it is done automatically after each widget repaint, i.e. each time after paintGL() has been executed.
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slot |
Updates the widget by calling glDraw().
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slot |
Updates the widget's overlay (if any). Will cause the virtual function paintOverlayGL() to be executed.
The widget's rendering context will become the current context and initializeGL() will be called if it has not already been called.