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| QActionGroup (QObject *parent) |
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| ~QActionGroup () |
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QList< QAction * > | actions () const |
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QAction * | addAction (const QIcon &icon, const QString &text) |
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QAction * | addAction (const QString &text) |
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QAction * | addAction (QAction *action) |
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QAction * | checkedAction () const |
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bool | isEnabled () const |
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bool | isExclusive () const |
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bool | isVisible () const |
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void | removeAction (QAction *action) |
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| QObject (QObject *parent=nullptr) |
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| ~QObject () |
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bool | blockSignals (bool block) |
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const QList< QObject * > & | children () const |
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bool | connect (const QObject *sender, const QString &signalMethod, const QString &location, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
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bool | connect (const QObject *sender, const QString &signalMethod, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
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bool | disconnect (const QObject *receiver, const QString &slotMethod=QString ()) const |
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bool | disconnect (const QString &signalMethod, const QString &location, const QObject *receiver=nullptr, const QString &slotMethod=QString ()) const |
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bool | disconnect (const QString &signalMethod=QString (), const QObject *receiver=nullptr, const QString &slotMethod=QString ()) const |
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void | dumpObjectInfo () |
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void | dumpObjectTree () |
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QList< QString > | dynamicPropertyNames () const |
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virtual bool | event (QEvent *event) |
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virtual bool | eventFilter (QObject *watched, QEvent *event) |
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template<typename T > |
T | findChild (const QString &childName=QString ()) const |
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template<class T > |
QList< T > | findChildren (const QRegularExpression ®Exp, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
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template<class T > |
QList< T > | findChildren (const QString &childName=QString (), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
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bool | inherits (const QString &className) const |
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void | installEventFilter (QObject *filterObj) |
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bool | isWidgetType () const |
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bool | isWindowType () const |
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void | killTimer (int id) |
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const QMetaObject * | metaObject () const |
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void | moveToThread (QThread *targetThread) |
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QString | objectName () const |
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QObject * | parent () const |
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template<class T = QVariant> |
T | property (const QString &name) const |
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void | removeEventFilter (QObject *obj) |
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void | setObjectName (const QString &name) |
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void | setParent (QObject *parent) |
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bool | setProperty (const QString &name, const QVariant &value) |
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bool | signalsBlocked () const |
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int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
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QThread * | thread () const |
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static bool | connect (const QObject *sender, const QMetaMethod &signalMethod, const QObject *receiver, const QMetaMethod &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
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static bool | connect (const QObject *sender, const QString &signalMethod, const QObject *receiver, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection, const QString &location=QString ()) |
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static bool | connect (const QObject *sender, const QString &signalMethod, const QString &location, const QObject *receiver, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class SlotClass , class... SlotArgs, class SlotReturn > |
static bool | connect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, SlotReturn (SlotClass::*slotMethod)(SlotArgs...), Qt::ConnectionType type=Qt::AutoConnection) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class T > |
static bool | connect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, T slotLambda, Qt::ConnectionType type=Qt::AutoConnection) |
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static bool | disconnect (const QObject *sender, const QMetaMethod &signalMethod, const QObject *receiver, const QMetaMethod &slotMethod) |
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static bool | disconnect (const QObject *sender, const QString &signalMethod, const QObject *receiver, const QString &slotMethod) |
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static bool | disconnect (const QObject *sender, const QString &signalMethod, const QString &location, const QObject *receiver, const QString &slotMethod) |
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static bool | disconnect (const QObject *sender, std::nullptr_t, const QObject *receiver, std::nullptr_t) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class SlotClass , class... SlotArgs, class SlotReturn > |
static bool | disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, SlotReturn (SlotClass::*slotMethod)(SlotArgs...)) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver > |
static bool | disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, std::nullptr_t slotMethod=nullptr) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class T > |
static bool | disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, T slotMethod) |
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static QMetaObject & | staticMetaObject () |
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static QString | tr (const char *text, const char *comment=nullptr, std::optional< int > numArg=std::optional< int >()) |
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virtual void | childEvent (QChildEvent *event) |
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virtual void | connectNotify (const QMetaMethod &signalMethod) const |
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virtual void | customEvent (QEvent *event) |
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virtual void | disconnectNotify (const QMetaMethod &signalMethod) const |
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bool | isSignalConnected (const QMetaMethod &signalMethod) const |
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int | receivers (const QString &signal) const |
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QObject * | sender () const |
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int | senderSignalIndex () const |
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virtual void | timerEvent (QTimerEvent *event) |
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T | qobject_cast (QObject *object) |
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| QObjectList |
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The QActionGroup class groups actions together.
In some situations it is useful to group QAction objects together. For example, if you have a Left Align action, a Right Align action, a Justify action, and a Center action, only one of these actions should be active at any one time.
One way of doing this is to group the actions together in an action group. The following example creates a new action group. Since the action group is exclusive by default, only one of the actions in the group is checked at any one time.
alignmentGroup->addAction(leftAlignAct);
alignmentGroup->addAction(rightAlignAct);
alignmentGroup->addAction(justifyAct);
alignmentGroup->addAction(centerAct);
leftAlignAct->setChecked(true);
A QActionGroup emits a triggered() signal when one of its actions is chosen. Each action in an action group emits its triggered() signal as usual. As stated above, an action group is exclusive by default. It ensures that only one checkable action is active at any one time. If you want to group checkable actions without making them exclusive, you can turn of exclusiveness by calling setExclusive(false).
Actions can be added to an action group using addAction(), however it is sometimes more convenient to specify a group when creating the action. This ensures actions are automatically created with a parent. Actions can be visually separated from each other by adding a separator action to the group. Create an action and use QAction's setSeparator() to mark it as a separator. Action groups are added to widgets with the QWidget::addActions() method.
- See also
- QAction