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| QSound (const QString &filename, QObject *parent=nullptr) |
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| ~QSound () |
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QString | fileName () const |
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bool | isFinished () const |
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int | loops () const |
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int | loopsRemaining () const |
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void | setLoops (int count) |
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| QObject (QObject *parent=nullptr) |
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| ~QObject () |
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bool | blockSignals (bool block) |
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const QList< QObject * > & | children () const |
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bool | connect (const QObject *sender, const QString &signalMethod, const QString &location, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
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bool | connect (const QObject *sender, const QString &signalMethod, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
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bool | disconnect (const QObject *receiver, const QString &slotMethod=QString ()) const |
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bool | disconnect (const QString &signalMethod, const QString &location, const QObject *receiver=nullptr, const QString &slotMethod=QString ()) const |
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bool | disconnect (const QString &signalMethod=QString (), const QObject *receiver=nullptr, const QString &slotMethod=QString ()) const |
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void | dumpObjectInfo () |
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void | dumpObjectTree () |
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QList< QString > | dynamicPropertyNames () const |
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virtual bool | event (QEvent *event) |
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virtual bool | eventFilter (QObject *watched, QEvent *event) |
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template<typename T > |
T | findChild (const QString &childName=QString ()) const |
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template<class T > |
QList< T > | findChildren (const QRegularExpression ®Exp, Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
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template<class T > |
QList< T > | findChildren (const QString &childName=QString (), Qt::FindChildOptions options=Qt::FindChildrenRecursively) const |
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bool | inherits (const QString &className) const |
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void | installEventFilter (QObject *filterObj) |
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bool | isWidgetType () const |
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bool | isWindowType () const |
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void | killTimer (int id) |
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const QMetaObject * | metaObject () const |
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void | moveToThread (QThread *targetThread) |
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QString | objectName () const |
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QObject * | parent () const |
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template<class T = QVariant> |
T | property (const QString &name) const |
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void | removeEventFilter (QObject *obj) |
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void | setObjectName (const QString &name) |
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void | setParent (QObject *parent) |
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bool | setProperty (const QString &name, const QVariant &value) |
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bool | signalsBlocked () const |
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int | startTimer (int interval, Qt::TimerType timerType=Qt::CoarseTimer) |
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QThread * | thread () const |
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static void | play (const QString &filename) |
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static bool | connect (const QObject *sender, const QMetaMethod &signalMethod, const QObject *receiver, const QMetaMethod &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
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static bool | connect (const QObject *sender, const QString &signalMethod, const QObject *receiver, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection, const QString &location=QString ()) |
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static bool | connect (const QObject *sender, const QString &signalMethod, const QString &location, const QObject *receiver, const QString &slotMethod, Qt::ConnectionType type=Qt::AutoConnection) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class SlotClass , class... SlotArgs, class SlotReturn > |
static bool | connect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, SlotReturn (SlotClass::*slotMethod)(SlotArgs...), Qt::ConnectionType type=Qt::AutoConnection) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class T > |
static bool | connect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, T slotLambda, Qt::ConnectionType type=Qt::AutoConnection) |
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static bool | disconnect (const QObject *sender, const QMetaMethod &signalMethod, const QObject *receiver, const QMetaMethod &slotMethod) |
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static bool | disconnect (const QObject *sender, const QString &signalMethod, const QObject *receiver, const QString &slotMethod) |
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static bool | disconnect (const QObject *sender, const QString &signalMethod, const QString &location, const QObject *receiver, const QString &slotMethod) |
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static bool | disconnect (const QObject *sender, std::nullptr_t, const QObject *receiver, std::nullptr_t) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class SlotClass , class... SlotArgs, class SlotReturn > |
static bool | disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, SlotReturn (SlotClass::*slotMethod)(SlotArgs...)) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver > |
static bool | disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, std::nullptr_t slotMethod=nullptr) |
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template<class Sender , class SignalClass , class... SignalArgs, class Receiver , class T > |
static bool | disconnect (const Sender *sender, void (SignalClass::*signalMethod)(SignalArgs...), const Receiver *receiver, T slotMethod) |
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static QMetaObject & | staticMetaObject () |
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static QString | tr (const char *text, const char *comment=nullptr, std::optional< int > numArg=std::optional< int >()) |
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The QSound class provides functionality to play .wav format sound files.
CopperSpice provides the most commonly required audio operation in GUI applications: asynchronously playing a sound file. This is most easily accomplished using the static play() function:
Alternatively, create a QSound object from the sound file first and then call the play() slot:
QSound bells(
"mysounds/bells.wav");
bells.play();
Once created a QSound object can be queried for its fileName() and total number of loops(). The number of repetitions can be altered using the setLoops() method. While playing the sound loopsRemaining() returns the remaining number of repetitions. Use isFinished() to determine whether the sound has finished playing.
Sounds played using a QSound object may use more memory than the static play() method, however it may start sooner. If finer control over playing sounds is required, consider QSoundEffect or QAudioOutput classes.